Video and computer games are something that most children living in the developed world have been exposed to. From the early days of Super Mario on the Nintendo Entertainment System, to the engrossing, cinematic-like titles that are part of today’s game consoles and computers, gaming is something that is familiar to many. Because of this, the Defense Advanced Research Projects Agency (DARPA) wants to tap into this gaming expertise to apply the interactive techniques found in video games to create an educational app that can be used on mobile devices that will specifically teach medical first responders.
Tag: Gamification of Healthcare
The Jawbone UP is a useful activity tracker that launched with much fanfare, but its defective hardware gave time for its competitors to steal its thunder.
Striiv announces its second generation Smart Pedometer with the new Activity Motivation System, which will be available at Best Buy retailers.
In this installment, we look at whether smartphones are distracting for clinicians, discuss the Lancet iPad journal app, and look at a cool new device that helps you track your fitness called the Nike Fuelband. Additionally, we demonstrate how easy it is to check out an iPad from a medical library, review an app that contains health advice for patients, and lastly, we show you the future of TEDMED.
The Fitbit Ultra is a straightforward and solidly performing activity tracker that offers the most accurate and fully-featured data collection among its competition.